THE SCORE SYSTEM

Joe's score system works on these rules:
Your score starts at 1000. It goes down by 5 every second.
You gain points by landing hits. You get penalized every time a move whiffs or gets blocked.
1 point for normals, 2 for the throw, 3 for Specials, and 5 for Hypers. These are negatives when whiffed or blocked.
You get a 5 point bonus every time a combo is landed (2+ hits). If your current combo is the new longest combo, you get an extra 5 points.
You get 20 points every time you raise your best combo, i.e. if your best combo is a 3-hit and you get a combo that is 5 hits, you will get 40 points.
You get a bonus of 2 if you land a parry.
You get a bonus of 3 if you land the run attack.
You get a bonus of 100 if you win. This is negative if you lose.
You get a bonus of 300 if you perfect win.
You get a penalty of -200 if you lose by timeout.
You get a bonus of 150 on top of your win bonus if you win with a superfinish.